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Thread Statistics | Show CCP posts - 2 post(s) |

Vaerah Vahrokha
Vahrokh Consulting
1835
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Posted - 2012.08.14 05:45:00 -
[1] - Quote
Siarl Conwy wrote:How would it affect Mining Fleet Boosters? You frequently get an Orca on Station or a Rorq in a bubble boosting for several wings of Miners and Industrials, any change to the mechanics would affect them as well.
Why should a ship give tangible benefits but sit behind an unsurpassable protection?
Makes no sense. If the targets want a buff, then the buff has to have a consequence and take risks to achieve it.
Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
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Vaerah Vahrokha
Vahrokh Consulting
1835
|
Posted - 2012.08.14 06:48:00 -
[2] - Quote
Super Chair wrote:They need to swap the bonuses for the tech 3 and commandship. Tech 2 is supposed to specialize, while tech 3 is supposed to be generalized (so under this assumption vulture>tengu, but that's not the case). I trained for a vulture on my main but I decided to say f*ck that and got my alt into a tengu. If you made this change it would really hurt tech 3 cruiser boosting and buff commandship boosting. Also, I want to fly my vulture again. 
Not only that.
We got 2 kinds of command ships (plus the omni-present T3 aka the hybrid outclassing the specialized classes).
A sensible change could be to completely remove offgrid boosting from the field command ships but leave limited off grid to the others.
Limited would mean:
- field command ship gives 100%.
- fleet command ship gives 100% if in grid. If they are offgrid their bonus gradually decreases till it completely stops at 1 AU away.
This would promote fleets having a specialized unit tasked to find those ships and go chase them, aka mini game in the game. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
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Vaerah Vahrokha
Vahrokh Consulting
1840
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Posted - 2012.08.15 00:02:00 -
[3] - Quote
Liang Nuren wrote:Large Collidable Object wrote:Liang Nuren wrote:Large Collidable Object wrote: So we can agree there's no risk in fielding the T3 booster using the methods above.
And yes - I use 3 screens, triple box and am actually quite used to frequently hit D-scan on all of them.
Not really. I'd say that anyone's risk goes down as their ability to pay attention goes up. That doesn't make the activity itself riskless. The reasoning behind your "risk free" claim is the same as saying that mining in low sec is risk free - everyone will just point and laugh at you. -Liang As a matter of fact, despite disagreeing with you quite often, I usually appreciate your posts, but this comparison is just bad. Comparing the effort , risk and reward to keep an interdiction nullified t3 booster with a cov ops cloak (-¦ a dissolution sequencer if you don't want to probe on it and a varying number of ECCMs depending on your ship and greed for links) sitting in a proper safespot with that of sitting in a belt in a mining barge must be a bad attempt at trolling. I don't think anyone mines at a belt in low sec? I was assuming they were at a grav sig. -Liang
Considering it takes me (qute a novice prober) 30 secs - 1 min to spot a guy in a grav site, I think that example is still far, far off from comparing to an anti-probe T3 booster setup.
Imo, OGB falls in the same category of Falcon, pocket cyno alt, RR neutral alts: super cheesy garbage that a good PvP game should never let happen. These things get quickly put on diminishing returns or nerfed in other games. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
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Vaerah Vahrokha
Vahrokh Consulting
1845
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Posted - 2012.08.15 16:57:00 -
[4] - Quote
Cearain wrote:Liang Nuren wrote:Cearain wrote: Lots of people who fly solo or in small gangs don't want to dual box an alt to stay competitive against other solo pilots or small gangs.
Now if you want to have small scale combat against another solo or small gang you are at a severe disadvantage if someone in your gang is not dual boxing one.
Why is it that you feel this acute pressure to dual box when I don't - despite the fact that I have 2 perfectly skilled leadership alts for any given occasion? I'm not trying to say the system is great right now, but you present this as a doomsday case that it isn't really. Like I said, we need to fix the core problems relating to gang boosting and then we can move them on grid. -Liang I am addressing the op in this thread. I do not know what your proposal is. The accute pressure to dual box comes when you try to fight a frigate with your cruiser (let alone another frigate) only to find that frigate can point you at 40k and sensor damp you to 25k and is so fast and agile you can't possibly even target it let alone catch it. So you either need to call for back up and hope they can come or die a slow death. Yay fun times, great game. Now yeah that might not cause a problem for someone who never undocks unless they are with a fleet to help them blob everyone. But for others who like solo and small gang pvp it sucks.
It's really the old "raise the bar" and "move the goal" issue.
"You shall pay a scout alt else you are at disadvantage" "You shall pay a Falcon alt sub else you'll lose because everybody else got it". "You shall pay 4 RR alts subs else you'll lose because everybody else got it".
This causes a divide between true small scale players and those who want to play "boisband", look small but with big hidden shoulders.
Guess what happens next? That people don't want to small scale any more because they know that the other guys are "cheating" (I put between "" because it's legit game mechanics, but lame play. And no the "just buy 6 alt accounts yourself BECAUSE ALL CAN DO IT" is not game balance). Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
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Vaerah Vahrokha
Vahrokh Consulting
1871
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Posted - 2012.08.18 09:08:00 -
[5] - Quote
Lumi Onren wrote:One thing to note is how prevalent off grid T3 boosters have become in low sec lately. Especially in FW areas and regions like Molden Heath which have been known for solo and small gang activities. More and more pilots seem to be using them to "1v1", which just seems wrong... honestly I doubt the current situation regarding boosters is good for long term health of the game
The first sign of something wrong or overpowered is when everybody starts using it else they can't compete any more.
Sure it brings in short term additional subs money to CCP but it's bad in the long term, as EvE becomes just another rigged P2W wannabe PvP game. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
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